{"id":5977,"date":"2025-04-05T21:20:51","date_gmt":"2025-04-05T19:20:51","guid":{"rendered":"https:\/\/fahrtauglich.ch\/?page_id=5977"},"modified":"2025-04-12T10:16:15","modified_gmt":"2025-04-12T08:16:15","slug":"farben-falle","status":"publish","type":"page","link":"https:\/\/fahrtauglich.ch\/fr\/praxisportal\/farben-falle\/","title":{"rendered":"Farben-Falle"},"content":{"rendered":"\t\t<div data-elementor-type=\"wp-page\" data-elementor-id=\"5977\" class=\"elementor elementor-5977\" data-elementor-post-type=\"page\">\n\t\t\t\t<div class=\"elementor-element elementor-element-1a66490 e-flex e-con-boxed e-con e-parent\" data-id=\"1a66490\" data-element_type=\"container\" data-e-type=\"container\">\n\t\t\t\t\t<div class=\"e-con-inner\">\n\t\t\t\t<div class=\"elementor-element elementor-element-676f119 elementor-widget elementor-widget-heading\" data-id=\"676f119\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"heading.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t<h2 class=\"elementor-heading-title elementor-size-default\">Farben-Falle<\/h2>\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-09e14e4 elementor-widget elementor-widget-html\" data-id=\"09e14e4\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"html.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t<!DOCTYPE html>\r\n<html lang=\"de\">\r\n<head>\r\n    <meta charset=\"UTF-8\">\r\n    <meta name=\"viewport\" content=\"width=device-width, initial-scale=1.0\">\r\n    <title>Farb-Falle<\/title>\r\n    <style>\r\n        \/* Game Container *\/\r\n        #farb-falle-game {\r\n            font-family: sans-serif;\r\n            background-color: #fff;\r\n            padding: 25px;\r\n            border-radius: 12px;\r\n            box-shadow: 0 4px 15px rgba(0, 0, 0, 0.1);\r\n            text-align: center;\r\n            width: 100%;\r\n            max-width: 500px; \/* Max width *\/\r\n            min-height: 350px; \/* Min height *\/\r\n            display: flex;\r\n            flex-direction: column;\r\n            justify-content: space-between;\r\n            margin: 20px auto; \/* Center horizontally *\/\r\n            box-sizing: border-box;\r\n        }\r\n\r\n        \/* Info Area *\/\r\n        #ff-game-info { \/* Prefixing IDs to avoid conflicts: ff = Farb-Falle *\/\r\n            font-size: 1.1em;\r\n            color: #555;\r\n            margin-bottom: 15px;\r\n            min-height: 40px;\r\n        }\r\n\r\n        \/* Stimulus Word Display *\/\r\n        #ff-stimulus-word-container {\r\n            min-height: 80px; \/* Reserve space *\/\r\n            display: flex;\r\n            justify-content: center;\r\n            align-items: center;\r\n            padding: 20px 0;\r\n        }\r\n        #ff-stimulus-word {\r\n            font-size: 3.5em; \/* Make it large *\/\r\n            font-weight: bold;\r\n            user-select: none; \/* Prevent accidental text selection *\/\r\n        }\r\n\r\n        \/* Color Options Buttons *\/\r\n        #ff-color-options {\r\n            display: flex; \/* Use flexbox for buttons *\/\r\n            flex-wrap: wrap; \/* Allow wrapping on small screens *\/\r\n            justify-content: center; \/* Center buttons *\/\r\n            gap: 15px; \/* Space between buttons *\/\r\n            margin: 20px 0;\r\n            min-height: 60px; \/* Reserve space *\/\r\n        }\r\n\r\n        .ff-color-button {\r\n            padding: 15px 25px;\r\n            font-size: 1.1em;\r\n            font-weight: bold;\r\n            border: 2px solid #bdbdbd;\r\n            border-radius: 8px;\r\n            cursor: pointer;\r\n            transition: background-color 0.2s, border-color 0.2s, transform 0.1s;\r\n            background-color: #f0f0f0;\r\n            color: #333;\r\n            min-width: 100px; \/* Minimum width *\/\r\n        }\r\n        .ff-color-button:hover {\r\n            background-color: #e0e0e0;\r\n            border-color: #aaa;\r\n        }\r\n        .ff-color-button:active {\r\n             transform: scale(0.95);\r\n        }\r\n\r\n        \/* Feedback styles for buttons *\/\r\n        .ff-color-button.correct {\r\n            background-color: #90ee90; \/* Light Green *\/\r\n            border-color: #5dbb5d;\r\n            color: #000;\r\n        }\r\n        .ff-color-button.incorrect {\r\n             background-color: #ffcccb; \/* Light Red *\/\r\n             border-color: #ff8a8a;\r\n             color: #000;\r\n        }\r\n         \/* Style to highlight the actual correct button if user was wrong *\/\r\n        .ff-color-button.reveal-correct {\r\n            box-shadow: 0 0 10px 3px #90ee90; \/* Glowing effect *\/\r\n        }\r\n\r\n\r\n        \/* Score Display *\/\r\n        #ff-score-display {\r\n            font-size: 1.2em;\r\n            font-weight: bold;\r\n            margin-top: 15px;\r\n            color: #333;\r\n        }\r\n\r\n        \/* --- Using the Same Yellow Button Style --- *\/\r\n        .ff-game-button { \/* Specific class for this game's main button *\/\r\n            background-color: #FFBE00; \/* Yellow background *\/\r\n            color: #000; \/* Black text *\/\r\n            font-weight: bold;\r\n            padding: 12px 25px;\r\n            border: none;\r\n            border-radius: 6px;\r\n            font-size: 1.1em;\r\n            cursor: pointer;\r\n            transition: background-color 0.2s;\r\n            margin-top: 20px;\r\n        }\r\n        .ff-game-button:hover {\r\n            background-color: #e6a700; \/* Darker yellow on hover *\/\r\n        }\r\n\r\n        \/* Hide elements initially *\/\r\n         #ff-stimulus-word-container, #ff-color-options {\r\n            visibility: hidden; \/* Use visibility to maintain layout space *\/\r\n        }\r\n\r\n         \/* Responsive *\/\r\n         @media (max-width: 480px) {\r\n            #ff-stimulus-word {\r\n                font-size: 2.8em;\r\n            }\r\n            .ff-color-button {\r\n                padding: 12px 20px;\r\n                font-size: 1em;\r\n                min-width: 80px;\r\n            }\r\n            #ff-color-options {\r\n                gap: 10px;\r\n            }\r\n        }\r\n\r\n    <\/style>\r\n<\/head>\r\n<body>\r\n\r\n    <div id=\"farb-falle-game\">\r\n        <div id=\"ff-game-info\">Welche Farbe HAT das Wort (nicht, was es bedeutet)? Klicken Sie auf Start!<\/div>\r\n\r\n        <div id=\"ff-stimulus-word-container\">\r\n             <div id=\"ff-stimulus-word\">FARBE<\/div> <!-- Placeholder -->\r\n        <\/div>\r\n\r\n        <div id=\"ff-color-options\">\r\n            <!-- Color choice buttons will appear here -->\r\n        <\/div>\r\n\r\n        <div id=\"ff-score-display\">Punkte: 0<\/div>\r\n\r\n        <div> <!-- Button container -->\r\n            <button id=\"ff-start-button\" class=\"ff-game-button\">Spiel starten<\/button>\r\n        <\/div>\r\n    <\/div>\r\n\r\n    <script>\r\n        document.addEventListener('DOMContentLoaded', () => {\r\n            \/\/ --- Configuration ---\r\n            const BONUS_TIME_LIMIT_MS = 3000; \/\/ 3 seconds\r\n            const POINTS_CORRECT_BONUS = 5;\r\n            \/\/ Optional: const POINTS_CORRECT_NORMAL = 2;\r\n            const NUMBER_OF_OPTIONS = 4; \/\/ How many color buttons to show\r\n\r\n            \/\/ --- Color Data (Name shown to user, value for CSS color) ---\r\n            const COLORS = [\r\n                { name: \"Rot\", value: \"red\" },\r\n                { name: \"Gr\u00fcn\", value: \"green\" },\r\n                { name: \"Blau\", value: \"blue\" },\r\n                { name: \"Gelb\", value: \"gold\" }, \/\/ \"gold\" often looks better than \"yellow\"\r\n                { name: \"Lila\", value: \"purple\" },\r\n                { name: \"Orange\", value: \"orange\" },\r\n                { name: \"Schwarz\", value: \"black\" }\r\n            ];\r\n\r\n            \/\/ --- Game State ---\r\n            let score = 0;\r\n            let currentCorrectColorValue = null; \/\/ The actual ink color value (e.g., \"red\")\r\n            let currentCorrectColorName = null; \/\/ The name of the ink color (e.g., \"Rot\")\r\n            let startTime = null;\r\n            let isPlaying = false;\r\n\r\n            \/\/ --- DOM Elements ---\r\n            const gameInfo = document.getElementById('ff-game-info');\r\n            const stimulusContainer = document.getElementById('ff-stimulus-word-container');\r\n            const stimulusWord = document.getElementById('ff-stimulus-word');\r\n            const colorOptionsContainer = document.getElementById('ff-color-options');\r\n            const scoreDisplay = document.getElementById('ff-score-display');\r\n            const startButton = document.getElementById('ff-start-button');\r\n\r\n             \/\/ --- Helper Functions ---\r\n            function shuffleArray(array) {\r\n                for (let i = array.length - 1; i > 0; i--) {\r\n                    const j = Math.floor(Math.random() * (i + 1));\r\n                    [array[i], array[j]] = [array[j], array[i]];\r\n                }\r\n            }\r\n\r\n            \/\/ --- Game Logic Functions ---\r\n\r\n            function startGame() {\r\n                startButton.style.display = 'none'; \/\/ Hide start button\r\n                score = 0; \/\/ Reset score for a new game session if desired\r\n                scoreDisplay.textContent = `Punkte: ${score}`;\r\n                prepareRound();\r\n            }\r\n\r\n            function prepareRound() {\r\n                isPlaying = true;\r\n                gameInfo.textContent = \"Welche Farbe HAT das Wort?\"; \/\/ Reset info text\r\n                stimulusContainer.style.visibility = 'visible';\r\n                colorOptionsContainer.style.visibility = 'visible';\r\n                colorOptionsContainer.innerHTML = ''; \/\/ Clear old buttons\r\n\r\n                \/\/ 1. Select the COLOR NAME to display (the text)\r\n                let wordColorIndex = Math.floor(Math.random() * COLORS.length);\r\n                let wordColorName = COLORS[wordColorIndex].name.toUpperCase(); \/\/ Display name in uppercase\r\n\r\n                \/\/ 2. Select the INK COLOR (must be different from the word's meaning)\r\n                let inkColorIndex;\r\n                do {\r\n                    inkColorIndex = Math.floor(Math.random() * COLORS.length);\r\n                } while (inkColorIndex === wordColorIndex); \/\/ Ensure ink color is different\r\n\r\n                currentCorrectColorValue = COLORS[inkColorIndex].value; \/\/ e.g., \"red\"\r\n                currentCorrectColorName = COLORS[inkColorIndex].name; \/\/ e.g., \"Rot\"\r\n\r\n                \/\/ 3. Display the stimulus word with the correct ink color\r\n                stimulusWord.textContent = wordColorName;\r\n                stimulusWord.style.color = currentCorrectColorValue;\r\n\r\n                \/\/ 4. Prepare button options\r\n                let options = [COLORS[inkColorIndex]]; \/\/ Start with the correct option\r\n                let availableColors = COLORS.filter((_, index) => index !== inkColorIndex); \/\/ Colors other than the correct one\r\n                shuffleArray(availableColors);\r\n\r\n                \/\/ Add distractors until we have NUMBER_OF_OPTIONS\r\n                 for (let i = 0; options.length < NUMBER_OF_OPTIONS && i < availableColors.length; i++) {\r\n                    \/\/ Ensure we don't accidentally add the color name that is displayed as text\r\n                    \/\/ (This makes it slightly less confusing, but is optional)\r\n                    \/\/ if (availableColors[i].name.toUpperCase() !== wordColorName) {\r\n                         options.push(availableColors[i]);\r\n                    \/\/ }\r\n                 }\r\n                 \/\/ Fallback if filtering removed too many (unlikely with enough colors)\r\n                 while(options.length < NUMBER_OF_OPTIONS && availableColors.length > 0) {\r\n                     options.push(availableColors.pop());\r\n                 }\r\n\r\n\r\n                shuffleArray(options); \/\/ Shuffle the final set of buttons\r\n\r\n                \/\/ 5. Create and display buttons\r\n                options.forEach(color => {\r\n                    const button = document.createElement('button');\r\n                    button.classList.add('ff-color-button');\r\n                    button.textContent = color.name; \/\/ Show \"Rot\", \"Blau\", etc.\r\n                    button.dataset.colorValue = color.value; \/\/ Store the value (\"red\", \"blue\")\r\n                    button.addEventListener('click', handleChoice);\r\n                    colorOptionsContainer.appendChild(button);\r\n                });\r\n\r\n                \/\/ 6. Start timer\r\n                startTime = Date.now();\r\n            }\r\n\r\n            function handleChoice(event) {\r\n                if (!isPlaying) return; \/\/ Prevent multiple clicks or clicks after round ends\r\n                isPlaying = false;\r\n\r\n                const endTime = Date.now();\r\n                const duration = endTime - startTime;\r\n                const chosenColorValue = event.target.dataset.colorValue;\r\n                const clickedButton = event.target;\r\n\r\n                let roundPoints = 0;\r\n                let feedbackText = \"\";\r\n\r\n                \/\/ Disable all buttons\r\n                const allButtons = colorOptionsContainer.querySelectorAll('.ff-color-button');\r\n                allButtons.forEach(btn => {\r\n                    btn.disabled = true; \/\/ Make non-interactive\r\n                    btn.style.cursor = 'default';\r\n                    \/\/ Optional: Slightly fade out non-clicked buttons\r\n                    \/\/ if (btn !== clickedButton) btn.style.opacity = '0.7';\r\n                 });\r\n\r\n\r\n                if (chosenColorValue === currentCorrectColorValue) {\r\n                    \/\/ CORRECT choice\r\n                    clickedButton.classList.add('correct');\r\n                    if (duration < BONUS_TIME_LIMIT_MS) {\r\n                        roundPoints = POINTS_CORRECT_BONUS;\r\n                        feedbackText = `Richtig! (${(duration \/ 1000).toFixed(1)}s) +${roundPoints} Punkte!`;\r\n                    } else {\r\n                        \/\/ Optional: Award fewer points if bonus time is missed\r\n                        \/\/ roundPoints = POINTS_CORRECT_NORMAL;\r\n                        \/\/ feedbackText = `Richtig, aber etwas langsam. (${(duration \/ 1000).toFixed(1)}s) +${roundPoints} Punkte.`;\r\n                         roundPoints = POINTS_CORRECT_BONUS; \/\/ Still give points even if slow for this version\r\n                         feedbackText = `Richtig! (${(duration \/ 1000).toFixed(1)}s) +${roundPoints} Punkte.`;\r\n                    }\r\n                    score += roundPoints;\r\n                } else {\r\n                    \/\/ INCORRECT choice\r\n                    clickedButton.classList.add('incorrect');\r\n                    feedbackText = `Leider falsch. Die Farbe war ${currentCorrectColorName}. (${(duration \/ 1000).toFixed(1)}s)`;\r\n                    \/\/ Highlight the correct button\r\n                    allButtons.forEach(btn => {\r\n                         if(btn.dataset.colorValue === currentCorrectColorValue) {\r\n                            btn.classList.add('reveal-correct');\r\n                         }\r\n                    });\r\n                }\r\n\r\n                \/\/ Update UI\r\n                gameInfo.textContent = feedbackText;\r\n                scoreDisplay.textContent = `Punkte: ${score}`;\r\n\r\n                \/\/ Show \"Play Again\" button\r\n                startButton.textContent = \"Nochmal spielen\";\r\n                startButton.style.display = 'inline-block';\r\n                startButton.onclick = prepareRound; \/\/ Set button to start next round directly\r\n            }\r\n\r\n            \/\/ --- Initial Event Listener ---\r\n            startButton.addEventListener('click', startGame);\r\n\r\n        }); \/\/ End DOMContentLoaded\r\n    <\/script>\r\n\r\n<\/body>\r\n<\/html>\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t<div class=\"elementor-element elementor-element-c4cfdc0 e-flex e-con-boxed e-con e-parent\" data-id=\"c4cfdc0\" data-element_type=\"container\" data-e-type=\"container\">\n\t\t\t\t\t<div class=\"e-con-inner\">\n\t\t\t\t<div class=\"elementor-element elementor-element-8945d16 elementor-widget elementor-widget-heading\" data-id=\"8945d16\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"heading.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t<h2 class=\"elementor-heading-title elementor-size-default\">Wie funktioniert Farben-Falle?<\/h2>\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-ba0389e elementor-widget-mobile__width-initial elementor-widget elementor-widget-text-editor\" data-id=\"ba0389e\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p class=\"whitespace-pre-wrap break-words\">In der Mitte des Bildschirms erscheinen nacheinander Farbw\u00f6rter (wie &#8222;ROT&#8220;, &#8222;BLAU&#8220;, &#8222;GR\u00dcN&#8220; usw.). Diese W\u00f6rter werden in verschiedenen Farben dargestellt, die nicht unbedingt mit der Wortbedeutung \u00fcbereinstimmen.<\/p><p class=\"whitespace-pre-wrap break-words\">Ihre Aufgabe ist es, je nach Anweisung entweder auf:<\/p><ul class=\"[&amp;:not(:last-child)_ul]:pb-1 [&amp;:not(:last-child)_ol]:pb-1 list-disc space-y-1.5 pl-7\"><li class=\"whitespace-normal break-words\">die <strong>Farbe des Textes<\/strong> (in welcher Farbe das Wort geschrieben ist) oder<\/li><li class=\"whitespace-normal break-words\">die <strong>Bedeutung des Wortes<\/strong> (welches Farbwort geschrieben steht)<\/li><\/ul><p class=\"whitespace-pre-wrap break-words\">zu reagieren und die entsprechende Farbtaste zu dr\u00fccken.<\/p><p class=\"whitespace-pre-wrap break-words\">Das Knifflige: Unser Gehirn m\u00f6chte automatisch die Wortbedeutung lesen, auch wenn wir eigentlich auf die Textfarbe achten sollen. Bei &#8222;BLAU&#8220; in roter Schrift m\u00fcssen Sie also manchmal &#8222;Rot&#8220; und manchmal &#8222;Blau&#8220; antworten &#8211; je nach aktueller Aufgabenstellung.<\/p><p class=\"whitespace-pre-wrap break-words\">F\u00fcr jede korrekte Antwort erhalten Sie Punkte. Je schneller Sie reagieren, desto mehr Punkte gibt es. Bei falschen Antworten werden Punkte abgezogen.<\/p><p class=\"whitespace-pre-wrap break-words\">Versuchen Sie, sich immer auf die aktuelle Aufgabe zu konzentrieren und lassen Sie sich nicht von der konkurrierenden Information ablenken!<\/p><p class=\"whitespace-pre-wrap break-words\">Viel Spass beim Trainieren Ihrer Konzentration und kognitiven Flexibilit\u00e4t!<\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t","protected":false},"excerpt":{"rendered":"<p>Farben-Falle Farb-Falle Welche Farbe HAT das Wort (nicht, was es bedeutet)? Klicken Sie auf Start! FARBE Punkte: 0 Spiel starten Wie funktioniert Farben-Falle? In der Mitte des Bildschirms erscheinen nacheinander Farbw\u00f6rter (wie &#8222;ROT&#8220;, &#8222;BLAU&#8220;, &#8222;GR\u00dcN&#8220; usw.). Diese W\u00f6rter werden in verschiedenen Farben dargestellt, die nicht unbedingt mit der Wortbedeutung \u00fcbereinstimmen. Ihre Aufgabe ist es, je [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"parent":1467,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"content-type":"","iawp_total_views":1815,"footnotes":""},"class_list":["post-5977","page","type-page","status-publish","hentry"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.3 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Farben-Falle<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/fahrtauglich.ch\/fr\/praxisportal\/farben-falle\/\" \/>\n<meta property=\"og:locale\" content=\"fr_FR\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Farben-Falle\" \/>\n<meta property=\"og:description\" content=\"Farben-Falle Farb-Falle Welche Farbe HAT das Wort (nicht, was es bedeutet)? Klicken Sie auf Start! FARBE Punkte: 0 Spiel starten Wie funktioniert Farben-Falle? In der Mitte des Bildschirms erscheinen nacheinander Farbw\u00f6rter (wie &#8222;ROT&#8220;, &#8222;BLAU&#8220;, &#8222;GR\u00dcN&#8220; usw.). Diese W\u00f6rter werden in verschiedenen Farben dargestellt, die nicht unbedingt mit der Wortbedeutung \u00fcbereinstimmen. 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